1 year Full time or 2 years Part time
SAE Games graduates have been involved with many outstanding creative media companies, including Ubisoft, Gameloft, Halfbrick, LAI Games, Krome, Sega Studios Australia, THQ, 100% Indie, Two Bulls, Appster, Current Circus, TrickStar Games, Gentrack, Torus Games, Serious Games Institute, Firemonkeys and the Australian Institute of Mining and Construction.
The Diploma of Game Development at SAE will help you gain the skills to stand out in the exciting and expanding industry of gaming. In a matter of months, you’ll learn the key fundamentals of game development.
In preparation for an industry that commands agility and adaptability, you’ll cut your creative teeth on projects in partnership with your course peers. You’ll work in a team to pitch, design, plan and deliver a game in response to a brief. Your project will extend your design and scripting skills sets, to allow you to craft a broader range of gameplay systems and features.
Areas of study: 2D art, advanced game design, foundations of 3D graphics, interactive audio, interactive narrative, level development, player psychology, programming, scripting; applied mathematics, development tools, game engine architecture, game play programming, games technology, procedural and object- oriented programming.
SAE University College
Duration is seven months full-time. Part-time study available for eligible applicants (excluding international student visa holders).
SAE has a range of approaches to learning and teaching that can be activated to provide flexibility in the face of changing circumstances as required, to support student progression regardless of external factors.
Full course.
For additional information about the admissions criteria for SAE University College and for this course, refer to Entry Requirements on SAE’s website.
Completion of Year 12 or attained age 17 years; Interview
SAE will contact applicants to arrange a short, informal interview. For information about the interview, contact SAE on 1800 723 338.
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
Number of students
<5*
Percentage of all students
<5*
Number of students
7
Percentage of all students
21.9%
Number of students
20
Percentage of all students
62.5%
Number of students
0
Percentage of all students
0.0%
Number of students
0
Percentage of all students
0.0%
Number of students
<5*
Percentage of all students
<5*
Number of students
<5*
Percentage of all students
<5*
Number of students
32
Percentage of all students
100%
* “<5" – the number of students is less than 5
Entry-level Game Designer, Entry-level Game Level Designer, Entry-level Community Manager, Entry-level Games Writer, Quality Assurance Officer, Production Assistant, App Developer.
