Queensland Tertiary Admissions Centre

Bachelor of Game Programming
032313
Creative and Performing Arts
The Bachelor of Game Programming is a specialised degree designed to develop the next generation of game programmers for the PC, mobile and console games sector. Developed in consultation with industry and delivered by experienced educato...
Full time Part time
Course Fee
fee/$29992(first year contribution)
Torrens University Australia - Online
Start Date
Sep 2026
Feb 2027
Jun 2027
Sep 2027
Duration

3 years Full time or 4-6 years Part time

Offer Rounds
, ,
Course outline

The Bachelor of Game Programming is a specialised degree designed to develop the next generation of game programmers for the PC, mobile and console games sector. Developed in consultation with industry and delivered by experienced educators, the course combines rigorous theory with hands-on practice.

Grounded in core areas including C++, algorithms, data structures, mathematics, computer architecture, and software engineering, this degree equips you with the technical depth to engineer high-performance, real-time game systems from concept through to production. Cultivate advanced research capability, analytical thinking and problem-solving skills, and apply best-practice development processes while collaborating with game designers and artists on cross-disciplinary projects that mirror professional studio environments.

Area of study:

Computer architecture and operating systems

Game Programming

Algorithms and data structures

Rapid Game Prototype

Introduction to software engineering

Industry partners and work placements:

Complete 120 hours of real-world, relevant experience during your Bachelor of Game Programming.

You can choose between an internship or an industry live brief. Also, you will work on a double Capstone project.

You can source Work-Integrated Learning opportunities, including placements, through our Careers Connect database, all vetted for quality and relevance by Torrens University’s Learning Facilitators.

Work placement hours: Approximately 120 hours

Click here to view the fee details

Torrens University Australia

Fee notes

FEE-HELP available for eligible students.

Prerequisites

Applicant must have completed Year 12 or equivalent

Additional entry requirements

Completed Year 12 or equivalent. Other admission pathways are available to applicants.

Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2026
ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2026

For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.

Notes

As this is a new course, Semester 1, 2026 information is not available.

Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.

Student Profile by Applicant background for semester/trimester/term 1, 2026

For more information about the Student profile, please visit Student profile explained.

Notes

As this is a new course, Semester 1, 2026 information is not available.

Career opportunities

Career paths:

Game programmer

Software engineer

Game programmer

Game engine programmer

Input programmer

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